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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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Posted: Sat Jul 31, 2004 4:13 pm Post subject: |
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Release dates:
So, the next question is release dates. Retailers in the States will be allowed to pick up games starting at 12:01 AM on August 3rd. The official street date is actually August 5th in the U.S.A., but some of your favorite stores will probably have it early for those of you who have to have it first. Check with your local retailer for that information.
Internationally, the game will take a few more days to make it to the store shelves. The UK will probably get it first, on or about August 6th. Everywhere else will probably be Friday, August 13th (que Twilight Zone Theme) or close to that date, with just a few exceptions (e.g. Russia and Poland). This isn't because we don't have love for you folks outside the U.S., but the localization and manufacturing process takes a bit longer outside the U.S. where we will have JVC run 24/7 to get the units built. I guess the European manufacturers prefer to give their employees nights and weekends off. Go figure! _________________ DarkVision Hardware
http://www.dvhardware.net |
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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Posted: Sat Aug 07, 2004 3:37 pm Post subject: |
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Duct Tape Mod
Under the crazy presumption that a roll of duct tape has to exist somewhere on the Mars facility, the Duct Tape mod sticks flashlights to your machinegun and shotgun. In order to preserve the atmosphere, these new lights are much narrower (and a little brighter) than the standard flashlight, and are only available on the basic weapons. The pistol is not equipped with a flashlight, so as not to spoil the early sections of the game.
http://ducttape.glenmurphy.com/ _________________ DarkVision Hardware
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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Posted: Mon Aug 09, 2004 4:43 pm Post subject: |
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DOOM 3 Cel Shader v1.0
http://www.gamershell.com/news/14607.html
This revolutionary mod applies cel shading to Doom3, giving it a cartoonish look. Using a unique custom shader algorithm by Junkguy, Cel Shader provides a fun and interesting way to experience Doom3. NOTE: This mod requires at least a Radeon 9500 or GeForce FX. _________________ DarkVision Hardware
http://www.dvhardware.net |
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LSDsmurf DarkVision Admin
Joined: 19 Dec 2002 Posts: 555 Location: Belgium
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Posted: Thu Aug 12, 2004 3:43 pm Post subject: |
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Doom 3 - Trent Reznor Sound Pack
Were you dissapointed by the lackluster sounds of Doom 3? Do you want your pistol not to sound like a Nerf air gun? Wish the enemies made sounds that could actually scare someone? Long for the far superior sounds by Trent Reznor? Well look no further, for here they are! This mod (8.6MB) changes the sounds for theimp, the pinky, the zombie, the fat zombie, the zombie commando, the hell knight, the pistol, the shotgun, the machine gun, the chaingun, the player, that's it!
http://www.ggmania.com/?smsid=16599 _________________ DarkVision Hardware
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